Dopler
Member
In-Game Name:
212th CPL Dopler
Steam ID:
STEAM_0:0:44949313
Steam Profile Link:
Age:
20
Timezone:
US Eastern ( EST )
Hours Played on Server:
The current game track says 20.55 hours total, but that does not count the previous hours lost.
Have you ever been kicked/warned/banned? If yes, explain in detail:
Yes (kicked) I was testing a pac thing with some troopers aboard the ship and I handed up killing a couple of them (This was when I was first GM).
Do you have any experience being staff on GMOD? If yes state what server, positions, and time period:
-PGN Star Wars RP (DISCONTINUED)
Position: Moderator
Time Period: 2016-2017, 2 years
-Project Renegade SWRP
Position: Game Master
Time Period: 2017-2019, 2 years
Position: Game Master
Time Period: 2021-2022, 1 year
Do you have experience with Serverguard commands?
Yes
What can you bring to the Staff team?:
Loyalty, experience, enhancing the overall experience for both the player base and myself, and being a helping hand in events for fellow GMs.
Why would you like to join the PR staff team?:
I want to help and contribute more to the server that I missed. I had a great time while being a part of the Staff team but had to leave due to school and personal life. This time, with more flexibility to my overall schedule, I would like to continue helping to create fun events and enjoyable passive RP scenarios for the players when it is downtime.
Why should we accept you over other applicants?:
I have experience with GM, I get along with most people and I am dedicated to putting in more time than normal to ensure each person leaves the server satisfied with their experience and time, whether it be passive RP or event-wise.
Sample event (typed up event script):
Biewa System
Biewa
Sector A4-B5c
Mission Coordinator: CPO Bax
The Briefing: “ GRNN --BREAKING NEWS-- : The city of Zore, located within the Biewa Sector, of planet Biewa, has just seen an uprising orchestrated by the impoverished workers against the CSA. CSA’s Picket Fleet has returned home to Biewa in order to quell the uprising, however, security forces have been only able to isolate relative pockets of the uprisings, with the largest one being within the city of Zore. Eye-witness reports say that the workers have been assisted, by what it appears to be CIS droids and armaments.
CSA representatives have said that they will comment on the matter after the situation within the city of Zore has been dealt with. We had also reached out to CIS representatives on the matter, with their only statement on the matter being ‘ We condemn any violence that is occurred against not only the impoverished workers of Zore and Biewa, but also against any innocents within the matter. We currently do not know how the workers were able to obtain CIS materials and products, but we will work extremely closely with the Corporate Sector Authorities and their respective entities to resolve the matter as quickly as possible. ‘. We currently await to hear from Republic Lawmakers on the situation. For further updates on the situation, please, stay tuned to GRNN.
Equipment:
2x TX-130s
1x TX-427
What occurs during the event:
Step 1: Troopers land and await for Equipment to be dropped and wait for further orders.
Step 2: Troopers will move to predesignated point to start the operation.
Step 3: FM can decide on which objective to tackle first, either by moving as a group or splitting up into smaller forces.
Step 4: Troopers will reconvene for the last objective, with SF investigating an optional objective within the last main objective.
Step 5: Once the main objective is complete, troopers will regroup back at the original insertion point and extract
Step 6: Debrief.
Western Reaches Sector
Jakku system
Planet of Jakku; Sector B8
Mission Coordinator: CPT. Baxter
The Briefing:
Troopers, we’ll be deporting shortly to a planet called Jakku. The reason for going to this desolate planet is because recently, a naval intelligence reconnaissance frigate had lost contact with Coruscant. This vessel was carrying logs on a new R&D ship that had crashed into the planet.
The plan is simple, and is split into three steps:
Once all three objectives are found and complete, evac will be called in and the wrecks will safely detonate by a clean-up crew coming in after you.
Equipment:
3x TX-130/L
2x Z-6 Rotary Cannons
2x DLT-23v
What occurs during the event:
Step 1: Troopers will land and await communications to be established with command ( Allowing any last final touches to be made for the event). Once that is done, they will proceed to go to the crashed frigate on the map and look for any survivors and the black box. If the black box is missing from the ship, they need to go to the various points of interest on the map to check whether or not the black box is there.
Step 2: Once the black box is secure the troopers will pull back to a place where there is ample cover from enemy forces and proceed to fend off the enemy forces until a set amount of time is passed, however as the waves are killed, more difficult enemies will spawn.
*Note through the exploration of the map, troopers may receive bonuses during this step.
Step 3: Troopers will clear out any remaining forces and then signal for a quick evacuation as both the frigate and the crashed R&D ship blows up.
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What is one key thing that should be exercised while running an event?
When running or creating an event, the GM should have the players' best interests at heart whether it be from a storytelling perspective or a gameplay perspective. Players don’t want to be bombarded constantly with nigh impossible odds in which they just spawn die, spawn die, spawn die. Players also don’t want pointless story beats that are convoluted to find or understand, since it will just waste both their time and yours. A blend of simple but stubble storytelling and challenging but rewarding battles can go a long way in creating a healthy relationship with the server, GMs, and the player base.
What is one key thing that should be exercised while running an event?
When running or creating an event, the GM should have the players' best interests at heart whether it be from a storytelling perspective or a gameplay perspective. Players don’t want to be bombarded constantly with nigh impossible odds in which they just spawn die, spawn die, spawn die. Players also don’t want pointless story beats that are convoluted to find or understand, since it will just waste both their time and yours. A blend of simple but stubble storytelling and challenging but rewarding battles can go a long way in creating a healthy relationship with the server, GMs, and the player base.
How often can you be online?:
Daily to Moderate (4-5 hours a day) Friday-Monday.
Do you have a working microphone?:
Yes
Do you have a smartphone?:
Yes
Please state one reference (optional):
Flare
212th CPL Dopler
Steam ID:
STEAM_0:0:44949313
Steam Profile Link:
Age:
20
Timezone:
US Eastern ( EST )
Hours Played on Server:
The current game track says 20.55 hours total, but that does not count the previous hours lost.
Have you ever been kicked/warned/banned? If yes, explain in detail:
Yes (kicked) I was testing a pac thing with some troopers aboard the ship and I handed up killing a couple of them (This was when I was first GM).
Do you have any experience being staff on GMOD? If yes state what server, positions, and time period:
-PGN Star Wars RP (DISCONTINUED)
Position: Moderator
Time Period: 2016-2017, 2 years
-Project Renegade SWRP
Position: Game Master
Time Period: 2017-2019, 2 years
Position: Game Master
Time Period: 2021-2022, 1 year
Do you have experience with Serverguard commands?
Yes
What can you bring to the Staff team?:
Loyalty, experience, enhancing the overall experience for both the player base and myself, and being a helping hand in events for fellow GMs.
Why would you like to join the PR staff team?:
I want to help and contribute more to the server that I missed. I had a great time while being a part of the Staff team but had to leave due to school and personal life. This time, with more flexibility to my overall schedule, I would like to continue helping to create fun events and enjoyable passive RP scenarios for the players when it is downtime.
Why should we accept you over other applicants?:
I have experience with GM, I get along with most people and I am dedicated to putting in more time than normal to ensure each person leaves the server satisfied with their experience and time, whether it be passive RP or event-wise.
Sample event (typed up event script):
- Running Talking Guns
Biewa System
Biewa
Sector A4-B5c
Mission Coordinator: CPO Bax
The Briefing: “ GRNN --BREAKING NEWS-- : The city of Zore, located within the Biewa Sector, of planet Biewa, has just seen an uprising orchestrated by the impoverished workers against the CSA. CSA’s Picket Fleet has returned home to Biewa in order to quell the uprising, however, security forces have been only able to isolate relative pockets of the uprisings, with the largest one being within the city of Zore. Eye-witness reports say that the workers have been assisted, by what it appears to be CIS droids and armaments.
CSA representatives have said that they will comment on the matter after the situation within the city of Zore has been dealt with. We had also reached out to CIS representatives on the matter, with their only statement on the matter being ‘ We condemn any violence that is occurred against not only the impoverished workers of Zore and Biewa, but also against any innocents within the matter. We currently do not know how the workers were able to obtain CIS materials and products, but we will work extremely closely with the Corporate Sector Authorities and their respective entities to resolve the matter as quickly as possible. ‘. We currently await to hear from Republic Lawmakers on the situation. For further updates on the situation, please, stay tuned to GRNN.
Equipment:
2x TX-130s
1x TX-427
What occurs during the event:
Step 1: Troopers land and await for Equipment to be dropped and wait for further orders.
Step 2: Troopers will move to predesignated point to start the operation.
Step 3: FM can decide on which objective to tackle first, either by moving as a group or splitting up into smaller forces.
Step 4: Troopers will reconvene for the last objective, with SF investigating an optional objective within the last main objective.
Step 5: Once the main objective is complete, troopers will regroup back at the original insertion point and extract
Step 6: Debrief.
- Buried Truths
Western Reaches Sector
Jakku system
Planet of Jakku; Sector B8
Mission Coordinator: CPT. Baxter
The Briefing:
Troopers, we’ll be deporting shortly to a planet called Jakku. The reason for going to this desolate planet is because recently, a naval intelligence reconnaissance frigate had lost contact with Coruscant. This vessel was carrying logs on a new R&D ship that had crashed into the planet.
The plan is simple, and is split into three steps:
- Land and locate the crashed naval intelligence frigate
- Locate the black box
- Defend the crash site and the black box
Once all three objectives are found and complete, evac will be called in and the wrecks will safely detonate by a clean-up crew coming in after you.
Equipment:
3x TX-130/L
2x Z-6 Rotary Cannons
2x DLT-23v
What occurs during the event:
Step 1: Troopers will land and await communications to be established with command ( Allowing any last final touches to be made for the event). Once that is done, they will proceed to go to the crashed frigate on the map and look for any survivors and the black box. If the black box is missing from the ship, they need to go to the various points of interest on the map to check whether or not the black box is there.
Step 2: Once the black box is secure the troopers will pull back to a place where there is ample cover from enemy forces and proceed to fend off the enemy forces until a set amount of time is passed, however as the waves are killed, more difficult enemies will spawn.
*Note through the exploration of the map, troopers may receive bonuses during this step.
Step 3: Troopers will clear out any remaining forces and then signal for a quick evacuation as both the frigate and the crashed R&D ship blows up.
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
What is one key thing that should be exercised while running an event?
When running or creating an event, the GM should have the players' best interests at heart whether it be from a storytelling perspective or a gameplay perspective. Players don’t want to be bombarded constantly with nigh impossible odds in which they just spawn die, spawn die, spawn die. Players also don’t want pointless story beats that are convoluted to find or understand, since it will just waste both their time and yours. A blend of simple but stubble storytelling and challenging but rewarding battles can go a long way in creating a healthy relationship with the server, GMs, and the player base.
What is one key thing that should be exercised while running an event?
When running or creating an event, the GM should have the players' best interests at heart whether it be from a storytelling perspective or a gameplay perspective. Players don’t want to be bombarded constantly with nigh impossible odds in which they just spawn die, spawn die, spawn die. Players also don’t want pointless story beats that are convoluted to find or understand, since it will just waste both their time and yours. A blend of simple but stubble storytelling and challenging but rewarding battles can go a long way in creating a healthy relationship with the server, GMs, and the player base.
How often can you be online?:
Daily to Moderate (4-5 hours a day) Friday-Monday.
Do you have a working microphone?:
Yes
Do you have a smartphone?:
Yes
Please state one reference (optional):
Flare