Additional Weapon Kit For Support/Medic

CosmicOwl

New Member
Joined
Dec 7, 2020
Messages
18
Points
3
Age
24
Location
United States of America
The Idea:
Have a support class focus on preparation of troops for encounters, focusing more on prevention of damage than helping those who are low on health. As well as being more hands off allowing a added attention to combat

Why:
Adds variety to the medical/support class and the syringe kit could also warrant the removal of the Cover deployer as they would play faster and it wouldn't go well with their kit, but would make medical gameplay more modes of play and add depth to the class.

What:
Have a separate weapon kit that either limits (to only the left click variant) or removes Bacta-Nades/Cover Deployer from the loadout and replaces it with the ability to buff troops for a temporary time via single target buffs

Replacement:
‍ ‍ ‍ -Syringe Kit
‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ 3 Different Syringes (Buffs)
‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ 2* -'Painkiller'* reduces damage taken by 20%* for 20* seconds
‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍2* -'eTG'* Regenerates 5* hp/s for 20* seconds
‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ 2* -'Adrenaline'* Increases speed by 20%* for 20* seconds (Helix attribute stm boost by 40)

-Once one syringe is used it begins a 60s* timer that refreshes all stims
-Each stim cannot stack by applying it twice

Worries:
‍ ‍ -Things with '*' are subject to change and if something better is made aware to me
 
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