Weapons with Stun settings

Trooper15

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I’m making this because I got really ticked off yesterday because I set my Sniper to stun then proceeded to shoot a few Rioters, then was told that the DC-15x AKA the Republic sniper didn’t have a stun setting I’ve been on the server for well over a year now and that was the first time I had heard of it, then I realized I had no idea which weapons have a stun setting, and hopefully this will help


DC-15S: Yes


DC-15A: Yes

DC-15x AKA The Republic Sniper: Unknown, the DC-15x, created through extensive modification of the DC-15A, commonly used by any Republic Clone Sniper, most likely including Law enforcement, has never been shown to have a stun setting, but it is possible and would make sense for it to have that setting since the DC-15A has a Stun setting.


DC-17: Yes


DC-17m AKA the RC Carbine: Unknown, The DC-17m Has never been shown to have a stun setting, but it is highly like that it does


Scattergun: Unknown, it’s possible, but unlikely


CR-2: unknown but highly likely; The CR-2 was most commonly known for its use by The Naboo Royal Security Forces So it is highly likely for it to have a stun setting


EE-4: Unknown, commonly used by all


A280-CFE: Unknown, commonly used by all


Westar M-5: Unknown, commonly used by Advanced Recon Commandos and The Galactic Marines Has never been shown to have a stun setting



Note the majority of these we don’t know if they have a stun setting, but it’s safe to say that all weapons used by law enforcement would have some form of stun which the majority of our weapons are.
 
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Kystan/Jaelyn

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DC-15A is a hard hitting rifle, designed to be able to decimate droids in an instant. Not very likely to have a stun setting, as you wouldn't need a long ranged rifle to stun someone.
DC-15X. Same issue as the DC-15A. Don't need a long ranged rifle to stun someone. Highly unlikely that it has a stun setting (since it IS more powerful than the hard hitting DC-15A, which punched 1/2 meter thick holes in some pretty hefty materials).
DC-17M. Same thing, unlikely to have a stun setting. Fast firing, hard hitting. It has an anti-armor attachment, Republic Commandos didn't need to stun their enemies most of the time.
Scattergun. Definite "no", seeing as scatterguns are slugthrowers, which fire projectiles not unlike bullets.
CR-2. It's essentially a close ranged SMG. A fast firing gun with little accuracy would be a poor choice of gun to have a stun setting on.

If this is about yesterday, nothing happened. You shot civilians with a sniper rifle, we talked to you, nothing else happened.

Also, blasters with stun settings were fairly uncommon in the Star Wars universe. Lower power settings? Yes. Stun modes? No.
Eh its possible, since we use plasma based weaponry, but I admit it's hella unlikely
Plasma is superheated gas, and the guns in Star Wars use superheated plasma. If a single medium powered shot could go right through a person wearing armor specifically designed to counteract the effectiveness OF the shot, I'm pretty sure that shooting someone in the face with a plasma based weapon, regardless of how low-power it is, would kill them.
 

Trooper15

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Also, blasters with stun settings were fairly uncommon in the Star Wars universe. Lower power settings? Yes. Stun modes? No.
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Aight, Understandable but can you give sources? from my research, it's not confirmed if stun settings are common or not, but neither is confirmed that they aren't. Also this is only slightly to do with yesterday, I made this because PR has no actual lists for stuff like that, I don't like the idea of someone else being yelled at because of this shit
 

Kystan/Jaelyn

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Aight, Understandable but can you give sources? from my research, it's not confirmed if stun settings are common or not, but neither is confirmed that they aren't
There's not too many times in any Star Wars media where we see a blaster able to switch from firing normal shots to stun shots. The only ones I can think of off the top of my head are the DC-15s, the E-11, and Ezra's lightsaber blaster.
 

Sharp

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real lore =/= PR lore

just cause something did or didn't stun in the tv show or comics doesn't mean the same on the server

also common sense needs to be taken into account, like a high powered sniper or rifle probably won't be able to stun
 

Kystan/Jaelyn

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I'll give you the DC-15A, because I've found 1 official source of Star Wars mentioning that it has a stun setting in Legends canon, which is the SWRPG made by Fantasy Flight Games.
 

Trooper15

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real lore =/= PR lore

just cause something did or didn't stun in the tv show or comics doesn't mean the same on the server

also common sense needs to be taken into account, like a high powered sniper or rifle probably won't be able to stun
Star wars weapons don't act like our weapons, I thought the DC series of blasters all had stun settings which includes the blaster I used mainly because it was used by the republic and it seems like something the republic might do because Palpy wanted the Republic to look the best stun settings would help with that. was I mistaken, possibly, but I don't know. I personally find it stupid to have rules like that because as soon as the main event kicks up it's thrown out a window, (The DC-15x came to be due to extensive modification of the DC-15A it has the same amount of battery as the DC-15A but only uses more energy per shot)
To my knowledge it is standard issue for modern-day Police to carry a tazer as well as a pistol, with star wars tech its possible to have one weapon to stun and kill, why wouldn't they take advantage of that
 
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Kystan/Jaelyn

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Star wars weapons don't act like our weapons, I thought the DC series of blasters all had a stun setting which includes the blaster I used
That's kind of like saying that because the E-11 had a stun setting, the E-5 and the E-5S had a stun setting too. Doesn't really make sense, they were all used for different things.
 

Archangel

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5th Fleet aren’t allowed to discharge stun guns on the field. This applies. Literally no point in adding this
 

Trooper15

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5th Fleet aren’t allowed to discharge stun guns on the field. This applies. Literally no point in adding this
Val this isn't about the stun guns, this is for when we need to set our weapons to stun in RP, so we don't kill an HVT or when dealing with Riots. I Personally like that 5th can't use the stun gun on the field because it would be stupid to see a sith lord flop on the ground like a fish when shot with a dinky pistol.
What I do have a problem with is the fact that the RP stun rule isn't enforced consistently, mainly with main events, every time we go in to take an HVT there's always someone with a scattergun or sniper shooting the goddamn HVT, and just look at how people reacted to what I did yesterday.
 
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Archangel

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If your target is shooting at you, you shoot back. It's as simple as that. If the field marshal or GM have a problem with it, that's their shit. All you can say is that the OPFOR opened fired on you and you simply followed rules of engagement.
 

Iken

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Or we could just give actual Stun 15s to 5th. Theres like 10 different ones on the workshop
 

Kystan/Jaelyn

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Or we could just give actual Stun 15s to 5th. Theres like 10 different ones on the workshop
This isn't a suggestion. Ace was listing off the guns that he thought would have stun settings, and we discussed based on it.
 

Hyperlight Felix

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Neither plasma nor lasers (depending on what you believe SW blasters use) would have a stun setting unless you're switching your projectile type to some kind of electric thing designed to make a target's muscles convulse. A high energy laser has no method of doing so nor does blasting hot ionized gas at someone. Both just heat up particles they touch and damage them. No way to utilize those methods of damage to stun. Plus as Val said, even 5th isnt authorized to use tasers on the field unless the GM allows otherwise. Would also apply for scenarios like that
 
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