Storm11
Member
Project Renegade
Jedi Reformations
&
Restructuring
Version 1.2 (Update 1/30/22 10:44a EST)Jedi Reformations
&
Restructuring
The Problems
I honestly am not sure if this aspect is even needing to be expanded upon. But we're already here.
The Jedi Order in it's current state is better to not exist, going forward with no end in sight I'd personally rather it be terminated if no resolution time table is presented. From there be no clear path, no command structure, no progression, no ability to roleplay or accountability. We have no aims to be given special treatment, just aims to be given the same basic rights every person on this server is offered when they first begin their journey. Paying to be stripped of those rights, stripped of the ability to rise through ranks based on our merits, stripped of our abilities to combat enemy events jobs (which should be our first role on the battlefield) stripped of any decent force powers or stances. There's nothing that doesn't need work in the Jedi, but as opposed to delegation we've been, as of this point reduced to nothing, been added without any clear end in sight.
Therefore I've spoken with Riddick, and with Codex launch it's my expressed goal to begin chipping away at these issues, if Codex deserves this change of improvement let it be seen by every player not just the privileged few.
Reformations
Jedi Linking:
I propose a series of reformations, to neither make the Jedi too strong nor too weaken us. Simply I would like to see us on the same leg up as anyone else on the server. It's my hope we'd have Jedi acting like a support Battalion, with the incentives to link into Clone battalions to provide them additional support on the battlefield, as well as increase cohesion and communication between the two groups. It's been a common theme that these two forces are viewed as separate organisms or even rivals at times. With Knight's + needing to be linked to move upwards towards the ranks their leadership abilities and ability as support troops becomes more relevant to their career within the Jedi Order, Though incentivize them to be linking early on so they can have more oversights and their clone officers will be spoken too even moving from Padawan to path.Jedi Linking:
Jedi Leadership:
This should give way to the addition of Jedi being able to earn the right to command clones in the battalions if they've been given that responsibility by their battalion officers, as well as Field & Secondary Marshal, as they'd be starting from the bottom just like everyone else and assessed in a near similar fashion to keep a balance on it. With that Jedi would have the same amount of ranks and time frame to move into those ranks as well as have a class of leadership & knight trials to determine if they have the ability to become Jedi Knights and serve as the "NCO's" of the Order. It won't be a pop on your Jedi and you deserve Knight, as the role of the Knight is as a Warrior & a Leader, thus it should be looked upon with the same standards we do to the NCO's the clones do as that's the standards Project Renegade has created, thank the force. Jedi Paths:
To further allow for development for non-leaders, the Jedi Paths have been created as a specialist rank within the Order as an intermediate from Padawan to Knight, They'll consist of a choice between Guardian, Consular, & Sentinel. Each with their own playstyles you'll be expected to roleplay as, so as to further display you're ability to work as a Jedi who is getting ready for his Knight trials. With the hope they'll be reflected highly in the skill trees and squads so that you're limited to that specific selection given to you. This will also allow for Knights of seniority within their paths to become Path leaders for further assessment of them becoming Jedi Masters. Guardian Path Leads will become Battlemasters, Consulars will become Seers, Sentinels will become Shadows.Jedi SF:
This process would be less of a command potential and more of the Jedi's equal to the ARC / Special Forces program. It's to gauge the Jedi's readiness for combat within our interpretations, this is a rough concept and not particularly ready to be rolled out. But it would position Jedi who are not built to be leaders, but high performers within their groups to expand on their skills while they're learning more before stepping into those positions. It would give them armor like mine "Armored Jedi models" as opposed to the basic robes our new models have since we have those variations becoming available. Not everyone can be a Leader, but some Jedi do a higher service to the order by being Alpha's in their field and this would reward them. During operations they can act with the main force, but have the ability to roll out as a strike team with SF when secondary objectives are given.Jedi Future vetting:
The Future of the Jedi is nothing at this point set in stone, therefore a Council should be appointed to discuss future changes to the Jedi Order. But an group shouldn't make changes to things that affect more than themselves. Thus the Councils changelogs should pass three tiers of groups before being accepted if it's a major change such as balancing, gameplay, & how they interact with others. The Jedi players should have the ability to vote on changes of the Council, then it should be processed through battalion commanders, and further staff / game masters to make sure the Jedi are refraining from demi-god status and more so augmented human / aliens. Not all members of the Jedi were Anakin or Windu level of force powers, but the time of the Republic most of the Jedi from the old republic performed feats the Clone wars era Jedi could only dream about.Jedi Hierarchy:
The Jedi Hierarchy is a parallels to reflect the Clone ranks, as to keep things on a similar progression point. We'll be reviewing similar things, but obviously replaced with more Jedi context and with additional matters from the Clones. This isn't the military, but this is an active religious Order in a military conflict. Thus their abilities as a warrior will be important, but so will their roleplay abilities, their path specialty they chose and how they interpret that into their gameplay, their knowledge on the Jedi Order and it's workings, and things like that. In addition when moving from Padawan to Path for example they'll be assessed by their Knights & battalion commanders to see if this is something they're doing good work as before the masters decide if it's something they've completed properly. Jedi shouldn't be easy to progress through but it should maintain the PR standards, just done differently than a straight up Military Unit. With that out of the way, the Hierarchy and it's conversion ranks are as followsCommanders of the Jedi Order of the Renegade
- Jedi Master [V]= Commander of the Order
- Jedi Master [IV] = Lieutenant Colonel
- Jedi Master [III]
- Jedi Master [II]
- Jedi Master
- Jedi Master
Knights
- Jedi Knight [V] (typical appointment for path leaders)
- Jedi Knight [IV]
- Jedi Knight [III]
- Jedi Knight [II]
- Jedi Knight
- Jedi Knight
Paths / (Guardian, Consular, & Sentinels)
- Jedi Path [II]
- Jedi Path
- Jedi Path
Padawan
- Jedi Padawan [III]
- Jedi Padawan [II]
- Jedi Padawan
- Jedi Padawan
Initiate / Cadet
- Jedi Initiate
Jedi Assessment & Responsivities
Jedi Masters
The Jedi Masters are members of the Order who have mastered the way of the Jedi in all aspects, and are now expected to structure, lead, expand upon, and educate the members of the Order. This is very much a role for the experts of the Jedi Order, not to be taken upon lightly. They make up the Jedi Council as they have shown utter devotion to the Jedi ways. Yet their critical thinking skills and abilities to step back and not only lead the Order, but to progress it with it's flaws and add to it's strengths. As we well as maintain relations with other units on the renegade acting as Jedi Liaisons. The Jedi Masters will make sure the Jedi perform well in the war effort, but do not lose their path along the way.
Duties:Jedi Masters
The Jedi Masters are members of the Order who have mastered the way of the Jedi in all aspects, and are now expected to structure, lead, expand upon, and educate the members of the Order. This is very much a role for the experts of the Jedi Order, not to be taken upon lightly. They make up the Jedi Council as they have shown utter devotion to the Jedi ways. Yet their critical thinking skills and abilities to step back and not only lead the Order, but to progress it with it's flaws and add to it's strengths. As we well as maintain relations with other units on the renegade acting as Jedi Liaisons. The Jedi Masters will make sure the Jedi perform well in the war effort, but do not lose their path along the way.
- Assessing & fixing problems within the Order
- Hosting meetings
- Maintaining Trooper Relations
- Prompting reforms of flawed aspects within the Order
- Battalion Officer Responsibilities
- Junior Officer Responsibilities
- Clone Liaisons
- Knight Trials
- All Previously mentioned duties below this rank
- State of the Jedi Order
- Work done for the Jedi Order as a whole
- Jedi Council Assessment
- Leadership Skills
- Prior Path Leadership
- Personnel Assessment over all Matters Jedi.
- Roleplay
- Leadership
- Wisdom
- Tact
- Maturity
Jedi Knights
The Jedi Knights are to be Leaders on and off the battlefield. This is a hard position to earn and leadership skills will need to be proven. These men should be examples of the Jedi to follow both from their own experiences as well as from the overview of the Jedi Order as a whole should add to their playstyle choices. Jedi Knights typically senior Jedi Knights are eligible to become Path Leadership (Guardians = Jedi Battle master, Consular = Jedi Sage, Sentinels = Jedi Shadow)Jedi at this rank are eligible for FM duties. Not everyone is entitled to this position. Additionally Jedi who slaughter innocents or standby for slaughters are subject to removal from Knighthood.
The Jedi Knights are to be Leaders on and off the battlefield. This is a hard position to earn and leadership skills will need to be proven. These men should be examples of the Jedi to follow both from their own experiences as well as from the overview of the Jedi Order as a whole should add to their playstyle choices. Jedi Knights typically senior Jedi Knights are eligible to become Path Leadership (Guardians = Jedi Battle master, Consular = Jedi Sage, Sentinels = Jedi Shadow)Jedi at this rank are eligible for FM duties. Not everyone is entitled to this position. Additionally Jedi who slaughter innocents or standby for slaughters are subject to removal from Knighthood.
Duties of the Jedi Knight
- Non-Commissioned Officer responsibilities.
- Crystal Gatherings
- Path Leaders
- All Previously mentioned duties below this rank
- State of the Jedi Order
- Work done as a Jedi Path
- Leadership Skills
- Battalion Linked
- Battalions Clone Commander Assessment
- Jedi Masters Assessment
- Jedi General Course
- Knight Trials
- Personal Assessment as a Jedi.
- Roleplay
- Leadership
- Wisdom
- Ability
Jedi Paths
The Jedi Paths are specialist roles within the Jedi Order. The Jedi Guardian, who uses the force to augment his physical based skills to achieve incredible acts as a combat specialist. The Jedi Consular, using the living force to manipulate the world around him. His affinity to the force makes him ideal for supporting roles upon the battlefield. The Jedi Sentinel, either a man between Consular & Guardian or a completely opposite Rouge. His ability to live beyond the Jedi while yet being detained to it, makes him unpredictable upon the Battlefield.
The Jedi Paths are specialist roles within the Jedi Order. The Jedi Guardian, who uses the force to augment his physical based skills to achieve incredible acts as a combat specialist. The Jedi Consular, using the living force to manipulate the world around him. His affinity to the force makes him ideal for supporting roles upon the battlefield. The Jedi Sentinel, either a man between Consular & Guardian or a completely opposite Rouge. His ability to live beyond the Jedi while yet being detained to it, makes him unpredictable upon the Battlefield.
Duties of the Jedi Path
- Specialists Responsibilities
- Initiate Training
- Serves as a role model to Jedi wanting to join a specialization
- All Previously mentioned duties below this rank
- Actions done as a Padawan
- Battalion Linked
- Battalions Clone Commander Assessment
- Jedi Masters Assessment
- Personal Assessment as a Jedi.
- Roleplay
- Knowledge
Jedi Padawan
The Jedi Padawan is an apprentice of the Jedi, here to learn the ropes this Jedi has recently moved on from his Initiate Phase and is expected to somewhat act like it, his back story should expand on his personality but for the most part many of these Jedi are coming from the various Jedi temples in the galaxy, with few if any real world experiences. Don't play to win from your past, play to win from your experiences you gather with your journey upon the renegade forces and use that to built yourself into who you want to become. Your actions have consequences, if you do need help ask for it. If we can we'll assign to you one of our Knights + as a personal mentor, but that will not always be needed to progress.
The Jedi Padawan is an apprentice of the Jedi, here to learn the ropes this Jedi has recently moved on from his Initiate Phase and is expected to somewhat act like it, his back story should expand on his personality but for the most part many of these Jedi are coming from the various Jedi temples in the galaxy, with few if any real world experiences. Don't play to win from your past, play to win from your experiences you gather with your journey upon the renegade forces and use that to built yourself into who you want to become. Your actions have consequences, if you do need help ask for it. If we can we'll assign to you one of our Knights + as a personal mentor, but that will not always be needed to progress.
Duties of the Jedi Padawan
- Enlisted Responsibilities
- May / must link to battalions for promotions
- Serves as a the backbone of the jedi order
- Learn how to play as a Jedi
- Roleplay
- Knowledge
- May apprentice under a Knight + if additional help is required
- All Previously mentioned duties below this rank
- Actions done as a Padawan
- Battalion Linked
- Battalions Clone Commander Assessment
- Jedi Masters Assessment
- Personal Assessment as a Jedi.
- Ability to follow instruction
- Classes
- Trainings
- Conduct
Jedi Initiate
A Jedi Initiate is just a recruits, they'll move past that rank after they've been shown how to be a Jedi by a Path +
Closing Statement
This article was not meant to appease everyone, a lot of factors had to be taken into consideration to justify any particular action. If you have any relative feedback, please Post here your thoughts questions, concerns or suggestions. Try to keep an open mind and be assured this is only the beginning fine tweaking this among other things will become a possibility once we've established this system to target problem areas efficiently. If Jedi is to remain in it's current state, it's my opinion it should just be removed. Becoming a Jedi and realizing what it was, was very disappointing if I'm being honest. We have an opportunity to fix this mess, and waiting on Riddick to solve problems he didn't create is not his responsibility. I'd like to thank Riddick for overall sense of direction and the chance to improve this already great server, Helasar for being the pillar of what a Jedi should be, Iken for feedback, and most importantly Kanye West.
The point of this is not to give Jedi an advantage, but just to allow us the opportunity to have a chance at growth within this server as a supporting roleplay battalion and as individuals.
Please +1 if you're in agreement on a broad selection but give feedback on alterations you'd like to see, -1 if you disagree with an entirety of what's been presented. FEEDBACK is needed if we're to go anywhere,
A Jedi Initiate is just a recruits, they'll move past that rank after they've been shown how to be a Jedi by a Path +
Closing Statement
This article was not meant to appease everyone, a lot of factors had to be taken into consideration to justify any particular action. If you have any relative feedback, please Post here your thoughts questions, concerns or suggestions. Try to keep an open mind and be assured this is only the beginning fine tweaking this among other things will become a possibility once we've established this system to target problem areas efficiently. If Jedi is to remain in it's current state, it's my opinion it should just be removed. Becoming a Jedi and realizing what it was, was very disappointing if I'm being honest. We have an opportunity to fix this mess, and waiting on Riddick to solve problems he didn't create is not his responsibility. I'd like to thank Riddick for overall sense of direction and the chance to improve this already great server, Helasar for being the pillar of what a Jedi should be, Iken for feedback, and most importantly Kanye West.
The point of this is not to give Jedi an advantage, but just to allow us the opportunity to have a chance at growth within this server as a supporting roleplay battalion and as individuals.
Please +1 if you're in agreement on a broad selection but give feedback on alterations you'd like to see, -1 if you disagree with an entirety of what's been presented. FEEDBACK is needed if we're to go anywhere,
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